Randomize tool

When setting up a scene you spend quite some time positioning assets in a more natural way – so adding irregularity is quite important. For this reason I created this simple tool to randomize the translation, rotation an scale of selected objects, polygons etc. . Furthermore it gives the possibility to randomize the position of the object’s UV shell to break up the look of duplicated objects with tiled textures.

Date
February 20, 2021